Nikhil Deshpande

Nikhil deshpande headshot

Nikhil Deshpande

Director of GeorgiaGov Interactive


Nikhil is Director of GeorgiaGov Interactive, a division within the Georgia Technology Authority (GTA). GeorgiaGov Interactive provides content publishing solutions and strategic counsel to the state of Georgia agencies and elected officials. Nikhil oversees the strategy and operations of and the Drupal-based web publishing platform which hosts around 75 websites for state agencies and elected officials. Nikhil has 15 years of public and private sector experience in web services.

Nikhil led the Drupal migration project for GTA to centralize Georgia’s web presence on an open source platform hosted in the cloud. Nikhil speaks and writes about Georgia’s Drupal project hoping to help other state and local governments realize the benefits. Nikhil is an advocate of open source and web standards.

He holds a master of fine arts in Interaction Design and a master of design degree in Visual Communication. Nikhil is also an adjunct faculty member at the Savannah College of Art and Design (SCAD), Atlanta campus, where he teaches Interaction Design and Social Gaming. Reach Nikhil on Twitter @nikofthehill.

Sessions for this user

* Open source on Georgia's mind

The state of Georgia runs its web publishing platform using Drupal. This was the first open source implementation handled by any state at an enterprise level. Within a period of one year, the state needed to build a Drupal based platform and migrate 55 websites with new interface designs. This talk addresses the costs benefits Georgia saved by implementing open source and showcases some of the challenges and wins the state experienced while moving to open source.
Nikhil Deshpande

Proposals for this user

* What Shipping Containers Can Teach Us About Digital Content Standards

Global trade wouldn’t be as efficient without the invention - and standardization - of shipping containers. Standardized containers have globalized our economy across the shipping industry in a way that wouldn’t have been possible otherwise. What can this earlier standardization effort teach us about the tools and systems we’re building today? What are the struggles of our digital age? How are the struggles of shipping goods in 1950s similar to our content struggles now - and how can we move forward?
Theory 2016-04-11 18:07:00 +0000
Kendra Skeene, Nikhil Deshpande